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1. Race for Mining? - in EVE New Citizens Q&A [original thread]
Intelligence and perception are generally considered the two most important attributes because the former is the primary trait for ship support and the latter for piloting. It's true a dedicated miner will want an emphasis on memory, but you'd hav...
- by Janus Lee - at 2007.01.28 08:52:00
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2. Possible to play Solo? - in EVE New Citizens Q&A [original thread]
It is possible if harder going. At the beginning, you will likely want to focus on getting more money. You may want to run missions , mine , or trade . Learn one thing at a time and if you find yourself bored, try something else. If and when ...
- by Janus Lee - at 2007.01.28 08:22:00
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3. Can we please be able to choose like ten skill ahead of time instead o - in EVE New Citizens Q&A [original thread]
There was some discussion among CCP for allowing two skills to be chosen at a time, one on queue. Not much word since that speculative tidbit though. What I find helps is keeping a mental list of long term skills that you can fall back on for wh...
- by Janus Lee - at 2007.01.28 07:53:00
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4. Race for Mining? - in EVE New Citizens Q&A [original thread]
If you're going by Halada's Guide step-by-step and want to make your income from the beginning as a miner, then it may be easier to follow in step and learn Caldari ships, regardless of the race you choose. It won't take long to learn Caldari Frig...
- by Janus Lee - at 2007.01.27 21:51:00
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5. Seeing system stats from the map... - in EVE New Citizens Q&A [original thread]
Edited by: Janus Lee on 27/01/2007 20:54:19 1. Press F10 to bring up the map. 2. Click the Star Map tab. 3. Click the Statistics grouping header. 4. Click the button next to Ships Destroyed in the last 1 hour . The map will visua...
- by Janus Lee - at 2007.01.27 20:57:00
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6. is a cloaked raven scannable/probable? - in EVE New Citizens Q&A [original thread]
No, you will not show up on a scanner or probe scan. You're effectively invulnerable while cloaked and can get up to get a drink. For more details, see the Scan Probe Guide , in particular Hoshi's post which talks about probe scans from the vi...
- by Janus Lee - at 2007.01.27 20:31:00
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7. Dimensions of a system and deadspace - in EVE New Citizens Q&A [original thread]
Edited by: Janus Lee on 27/01/2007 20:08:07 Originally by: Allantia I've heard that systems are self contained spheres... that if you fly out several hundred au beyond the farthest object in system, you'll "loop back" to the opposite s...
- by Janus Lee - at 2007.01.27 20:06:00
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8. Dimensions of a system and deadspace - in EVE New Citizens Q&A [original thread]
What are the dimensions and geometry of a system? Is it a square box? Rectangular? Do all systems have the same dimensions or do they differ? I've seen gates at almost 100 AU apart, so I would imagine the dimensions being something straightforward...
- by Janus Lee - at 2007.01.27 18:03:00
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9. Deciding on when to venture into Low(No) Sec. - in EVE General Discussion [original thread]
If lack of PvP experience is partly why you're trepid about going into 0.0, I recommend taking a PvP class from Agony Unleashed: http://oldforums.eveonline.com/?a=topic&threadID=457057 It's 5 million isk and a pretty long session (6 - 8 hours)...
- by Janus Lee - at 2007.01.24 03:50:00
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10. Alternate view on log off tactic - in EVE General Discussion [original thread]
Originally by: Hasak Rain I never once read anywhere an official statement from CCP that logging off is a bannable offense or even a punishable offense. I am not saying people are wrong but how about a little bit of proof before making ...
- by Janus Lee - at 2007.01.24 01:05:00
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11. Alternate view on log off tactic - in EVE General Discussion [original thread]
Originally by: Dark Shikari In real life chess, if you quit, you forfeit and thus lose. In EVE, if you quit in the middle of a fight by logging off, that should be equivalent. Should be being the pertinent phrase, as it currently isn...
- by Janus Lee - at 2007.01.23 17:23:00
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12. Alternate view on log off tactic - in EVE General Discussion [original thread]
Originally by: Hasak Rain Crowd Control {CC} is often controversial in PvP because it forces those who do not want to pvp to die anyway. This is especially frustrating to the target if they are vastly outnumbered. You're either confused...
- by Janus Lee - at 2007.01.23 17:18:00
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13. Solution to logoffski's - in EVE General Discussion [original thread]
Originally by: Marine Raider ...if a player logs off and [...] is in a bubble... A solution to the logging off problem has to address what to do about system jumping lag/drops, as it tends to do when fleets are jumping in together. This...
- by Janus Lee - at 2007.01.21 19:36:00
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14. Pics or STFU - in EVE General Discussion [original thread]
For those who haven't seen the above mentioned shark or cow can art, here they are: http://dl.eve-files.com/media/0701/can_art_cow.png http://dl.eve-files.com/media/0701/can_art_shark.png
- by Janus Lee - at 2007.01.21 07:05:00
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15. [whine] logoffsky, beyond a joke - in EVE General Discussion [original thread]
Originally by: Admiral Fridge Stop calling it some kind of feature to log off during combat, that's just nonsense. You have to see EVE as an alternate universe in which certain rules apply. Logging off to save your ship is effectively a...
- by Janus Lee - at 2007.01.21 06:53:00
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16. [whine] logoffsky, beyond a joke - in EVE General Discussion [original thread]
Originally by: Nero Scuro If that's the case CCP need to fix the lag, not nerf bubbles. It's not the campers fault if CCPs servers suck. Sure, except that fixing lag is a much harder problem to solve than logging off behavior. That's wh...
- by Janus Lee - at 2007.01.19 18:52:00
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17. [whine] logoffsky, beyond a joke - in EVE General Discussion [original thread]
Originally by: DarkFenix No. Quite simply, no. If a person is locked onto and warp scrambled, they won't warp off when they log off. Ergo, if a person is warp scrambled by a warp bubble, they shouldn't warp off either. It is the simple rul...
- by Janus Lee - at 2007.01.19 18:39:00
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18. [whine] logoffsky, beyond a joke - in EVE General Discussion [original thread]
Originally by: Rod Blaine Nothinhg legit about it, because you're exploiting to save your pod. Originally by: DarkFenix My only point was that logging off to save your pod etc is not actually exploiting a glitch in the game mecha...
- by Janus Lee - at 2007.01.19 17:02:00
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19. [whine] logoffsky, beyond a joke - in EVE General Discussion [original thread]
Anyone who proposes the "solution" of preventing logoffs in a bubble has to equally address a solution for mass dropping or lag when fleet jumping into a system, since that is presumably the reason CCP has allowed logoff warps to occur while bubbl...
- by Janus Lee - at 2007.01.19 15:43:00
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20. What I dont understand about loggoffski mechanic - in EVE General Discussion [original thread]
If it is intentional and not an oversight, I'll take a guess that warping in a bubble is to protect fleets dropping when warp jumping. If the client or server dropped before you were warp scrambled (such as after a warp jumpin), you would safety ...
- by Janus Lee - at 2007.01.18 05:05:00
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